Whether you’re part of a school club, a gaming group, a worldwide art community, or just a handful of friends that want to spend time together, Discord makes it easy to talk every day and hang out more. Where you can stay close and have fun over text, voice, and video. Unicord is licensed under the MIT License. Discord is where you can make a home for your communities and friends. We have a Discord server specifically for Unicord development and testing, join here: If you don't have the know how yourself, file an issue, someone might pick up on it. Do be mindful of other ongoing projects, make sure someone isn't already building the feature you want, etc. Unicord accepts contributions! Want a feature that doesn't already exist? Feel free to dig right in and give it a shot. NET Standard 2.0 APIs, which may require a newer Windows version. Please pay special attention to the minimum required Windows version when consuming UWP APIs, and be careful when consuming. On one specific note, while the project technically targets a minimum of Windows 10 version 1709 (Fall Creators Update), all code should compile and run on version 170 3 (Creators Update) to maintain Windows Phone support. A handy way of doing this, is Visual Studio's Batch Build feature, accessible like so: This will likely change as I adopt a more sane workflow, but for now, I suggest going around the app and making sure everything you'd use regularly works, and ensuring all configurations build. Unicord currently lacks any kind of unit testing. Once built and deployed, it should show in your start menu as "Unicord Canary", data and settings are kept separate from the Store version, so they can be installed side by side. From here, building should be as simple as double clicking Unicord.sln, ensuring your targets are appropriate to your testing platform (i.e.
0 Comments
Leave a Reply. |